How to Play the Game
The Ferrari Challenge Stradalen sneaks past 255 km/h, while the controller’s growing rumble warns me that the car and I are approaching a potentially fatal wall. Stradalen, the closest vessel to god yet, makes impossible turns but loses terrain on straights. As a result, the race is repeated, but this time in my secret weapon. Rolling out front of the garage, it catches the sun on its red paintwork. And as the Ford GT thunders out the long side, the straight stretches become a non-issue.
The PGR series should have been the Xbox’s Gran Turismo, but failed. PGR 2 should have been the main reason to go on Xbox Live, but it wasn’t. Now PGR 3 must persuade gamers worldwide that the Xbox 360 is the console of the future. From the first menu, it’s clear that Project Gotham Racing 3 is a rip-off of the previous games in the series and the genre. The many options, restrictions, and rules are gone, as are the stupid tests and training missions that ruin the fun. Instead, you’ll find straightforward menus and a selection of cars that will instantly evoke a sense of wonder in any car enthusiast.
Instead of betting on hundreds of cars, Bizarre Creations has focused on exact replicas of eighty of the world’s most amazing cars. My favorites are the Ferrari Enzo, Ariel Atom, Mercedes McLaren SLR, Shelby GT500, and Ford GT, but there is a huge selection for those who have earned it.
Divisions In The Game
The division is the same as before, and each track has different goals, such as overtaking a certain number of opponents, slalom races between goals, etc. All races can be completed on various difficulty levels, chosen before the race, and repeated as many times as desired. Winning races earns you trophies, Kudos points, and money to buy new cars. The Kudos system still works and is affected by using powerslides or blistered overtaking, among other things. The system is no longer as vital to the experience, but it keeps it fresh.
With Project Gotham Racing 3, the series has finally found a good middle ground between arcade and serious car games. The control is planned and tighter this time, and the gap between the cars is wider. A gradual pressure on the accelerator allows you to cut through impossibly convoluted turns in the Enzo.
While the cars, tracks, and environments are clearly beautiful, it is the many small details that truly show what the next console generation is capable of. To date, no console game has managed to replicate the sensation of sitting in a large arcade cabinet, such as the Sega F355. The sound, speed, and realistic cockpit movements in relation to the car’s foundation is a unique experience that quickly becomes the only real way to experience the game. Details like glare from the headlights of other cars at night, or the bonnet that starts to jump up and down after being damaged,
Project Gotham Racing 3 is a blast on Xbox Live. No slowdowns, no load times, and a menu full of options to stretch your many ladles’ legs. With Xbox Live in Xbox 360, there’s no limit to how many races you can watch.
This game is a culmination of previous games in the series, and while it may seem familiar, it worked out much better this time. You still have to drag yourself through tedious tasks, but the races make it all worthwhile. PGR 3 is far from perfect and may disappoint those expecting something new. A polished, ultra-solid, and great playable car game should be purchased with the Xbox 360.